> For the complete documentation index, see [llms.txt](https://doc.pixotchi.tech/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://doc.pixotchi.tech/game-mechanics/lands.md).

# Lands

Pixotchi Lands: your NFT plot on a shared world map, with buildings that grow your plants passively. Minting, coordinates, XP, and naming.

A Land turns Pixotchi from a pet game into a strategy game. Each Land is an NFT plot on a shared world map that hosts **buildings**, and buildings produce the PTS and TOD your plants crave, every day, without spending SEED on items.

<figure><img src="https://839080418-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9ZKqK3xpoNPWAfr9LDSn%2Fuploads%2F06VLynpheTxgLitleXqL%2Flands-village.webp?alt=media" alt="A Pixotchi land showing its village, XP and map coordinates"><figcaption><p>Your village: XP top-left, map coordinates top-right, buildings all around</p></figcaption></figure>

## Why own a Land?

* **Passive plant growth**: production buildings generate PTS and TOD daily; you collect and apply them to any of your plants. Items cost SEED every time; a Land keeps producing.
* **A second game layer**: quests, a fee-free marketplace, a casino, and raids all live on your Land.
* **Progression that shows:** supported upgrades, production claims, trades, quests, and raids award land XP. Completed buildings appear on the land’s artwork.

## Minting a Land

|                 |                                                              |
| --------------- | ------------------------------------------------------------ |
| **Price**       | **500 SEED** (live onchain value, shown in the Mint tab)     |
| **Supply**      | 20,000 plots; 1,162 minted at the 12 September 2026 snapshot |
| **Payment**     | SEED, or ETH via one-tap ETH mode (smart wallets)            |
| **Requirement** | An EVM wallet; the Solana bridge does not support Lands      |

Open **Mint > Lands**, review the price and payment mode, then confirm. Supported smart wallets can bundle approval and minting; other wallets may need separate transactions.

## The world map

Every Land occupies unique **(x, y)** coordinates, assigned automatically in a spiral out from the center (0,0), so earlier mints sit closer to downtown. Coordinates span **-112 to +112** on both axes.

Tap your land's picture to open the **interactive map**: pan, pinch-zoom, find your plot, and explore your neighbors. Tap any plot to see its name, XP, and owner profile. Unminted plots show as the cemetery (where dead plants are buried), surrounded by procedural lakes, jungles, and mountains.

## Land XP

Lands don't have levels; they *accumulate* XP, a lifetime record of activity:

| Action                           | XP earned                           |
| -------------------------------- | ----------------------------------- |
| Upgrade a building with LEAF     | 10 x new level                      |
| Instant-finish an upgrade        | 20 x level                          |
| Collect building production      | +1 (per building, max once per 24h) |
| Marketplace trade (either side)  | +1                                  |
| Quest reward (XP type)           | 1 to 15                             |
| Win a raid / defend successfully | +15 / +10                           |

XP ranks you on the Lands leaderboard and is the bragging stat of serious landowners.

## Naming & transfers

* **Land naming has no game fee.** Names must be 3–10 UTF-8 bytes after trimming; emoji can consume several bytes. A wallet transaction is still required, with gas if it is not sponsored.
* Lands are standard NFTs: transfer them anytime via **Profile > Transfer Assets** (plants and lands can even go in one batch).

Ready to build? Start with Buildings & Production.
