> For the complete documentation index, see [llms.txt](https://doc.pixotchi.tech/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://doc.pixotchi.tech/tokens/leaf-token.md).

# LEAF Token

LEAF is a transferable progression token earned through staking and other rewards, spent on upgrades, and traded in the in-game marketplace.

<img src="https://839080418-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9ZKqK3xpoNPWAfr9LDSn%2Fuploads%2FCdm40QUyGmZGfzl3Rg8H%2Fleaf.png?alt=media" alt="LEAF" data-size="line"> **LEAF is what patience mints.** It exists for exactly one purpose: turning long-term SEED commitment into land development. Its primary role is game progression; its price and market behavior are not guaranteed.

|                                      |                                                                                                                                                 |
| ------------------------------------ | ----------------------------------------------------------------------------------------------------------------------------------------------- |
| **Contract (Base)**                  | `0xE78ee52349D7b031E2A6633E07c037C3147DB116`                                                                                                    |
| **How it's earned**                  | [Staking SEED](/tokens/staking.md): \~3.33 LEAF per SEED per day                                                                                |
| **Also from**                        | [Quests](/game-mechanics/lands/farmer-quests.md) (5,000 to 50,000), [SpinLeaf](/game-mechanics/arcade.md) (50,000 jackpot), events and airdrops |
| **What it buys**                     | Village and Town upgrades; listed LEAF costs range from 400K to 18M, depending on building and level                                            |
| **External listing**                 | External listings are not controlled or guaranteed by the game                                                                                  |
| **Trading**                          | Player-to-player in the in-game Marketplace; ERC-20 transfers are also supported                                                                |
| When spent on LEAF building upgrades | **100% burned**                                                                                                                                 |

## Why LEAF exists

LEAF is the resource used for timed building upgrades. You can earn it through staking and selected rewards, or obtain it through transfers and trades.

1. **Stake SEED** and LEAF accrues in real time (no lock-up, unstake whenever).
2. **Spend LEAF** on buildings and it's burned, permanently.
3. **Buildings produce** PTS and TOD for your plants, which grow your [ETH share](/game-mechanics/rewards-p2e-model.md).

Staking issues LEAF and construction burns it. You can buy or sell LEAF through the [Marketplace](/game-mechanics/lands/marketplace.md), where prices are set by player orders. LEAF transfers are not restricted to the game.

{% hint style="info" %}
LEAF costs can be large: check both the token amount and the time needed to earn it at your current stake. The staking dialog shows your estimated daily rate; marketplace orders provide a separate way to obtain LEAF.
{% endhint %}
