Farmer Quests
Farmer House quests: send farmers on timed adventures for SEED, LEAF, plant points, lifetime, or XP. Difficulties, rewards, and the loot-bag timer.
The Farmer House sends brave little farmers on adventures. Hours later they return with a loot bag containing one of five rewards, some paid straight to your wallet.
How a quest works
Difficulties
Easy
3 hours
x1
Medium
6 hours
x2
Hard
12 hours
x3
After opening the bag, the configured cooldown depends on difficulty: Easy 12 hours, Medium 18 hours, Hard 24 hours, using approximate two-second block timing. The app’s slot timer shows when that farmer can start again.
The loot table
Each quest pays exactly one reward type, chosen at random (equal odds), with the amount rolled in a range and multiplied by difficulty:
SEED
1 to 4
up to 12
Your wallet
LEAF
5,000 to 16,667
up to ~50,000
Your wallet
Plant TOD
1h to 8h
up to 24h
Land Warehouse
Plant PTS
1 to 33
up to 99
Land Warehouse
Land XP
1 to 5
up to 15
The land itself
Worth knowing
Compare the full cycle: Easy, Medium, and Hard take about 3, 6, and 12 hours, followed by different cooldowns. Hard multiplies the reward by three, but also occupies the slot longer.
Randomness is onchain: rewards derive from block hashes, not a server dice roll.
Starting a quest ticks the daily Send a farmer mission.
Own many lands? Batch Quests starts eligible farmers in bundles (default limit 100). Review the app’s configured PIXOTCHI fee, charged once per run. Returning and opening remain per-land actions.