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Farmer Quests

Farmer House quests: send farmers on timed adventures for SEED, LEAF, plant points, lifetime, or XP. Difficulties, rewards, and the loot-bag timer.

The Farmer House sends brave little farmers on adventures. Hours later they return with a loot bag containing one of five rewards, some paid straight to your wallet.

How a quest works

1

Start

Pick a farmer slot and a difficulty. Your Farmer House level equals how many farmers you can send at once (1 to 3).

2

Return

When the timer ends, tap Return now and your farmer heads home with a sealed loot bag.

3

Open, quickly!

Tap Open now after returning. The opening window is 256 blocks from the quest’s randomness block (roughly 8½ minutes at two seconds per block). An expired bag cannot award a reward and must be reset; expiry does not automatically submit that reset transaction.

Difficulties

Difficulty
Duration
Reward multiplier

Easy

3 hours

x1

Medium

6 hours

x2

Hard

12 hours

x3

After opening the bag, the configured cooldown depends on difficulty: Easy 12 hours, Medium 18 hours, Hard 24 hours, using approximate two-second block timing. The app’s slot timer shows when that farmer can start again.

The loot table

Each quest pays exactly one reward type, chosen at random (equal odds), with the amount rolled in a range and multiplied by difficulty:

Reward
Base range
On Hard (x3)
Where it goes

SEED

1 to 4

up to 12

Your wallet

LEAF

5,000 to 16,667

up to ~50,000

Your wallet

Plant TOD

1h to 8h

up to 24h

Land Warehouse

Plant PTS

1 to 33

up to 99

Land Warehouse

Land XP

1 to 5

up to 15

The land itself

Reward ranges and difficulty settings were checked on 12 September 2026. SEED and LEAF payouts depend on rewards-wallet balances and allowances. The app checks funding before starting or returning a farmer, but this is not a reservation or a payout guarantee. If rewards are unavailable, wait before returning; once returned, open within the bag’s deadline.

Worth knowing

  • Compare the full cycle: Easy, Medium, and Hard take about 3, 6, and 12 hours, followed by different cooldowns. Hard multiplies the reward by three, but also occupies the slot longer.

  • Randomness is onchain: rewards derive from block hashes, not a server dice roll.

  • Starting a quest ticks the daily Send a farmer mission.

  • Own many lands? Batch Quests starts eligible farmers in bundles (default limit 100). Review the app’s configured PIXOTCHI fee, charged once per run. Returning and opening remain per-land actions.